Note: By default, EmulationStation-DE uses Retroarch's Beetle HW PSX core. Be sure to rename your BIOS files and note the lowercase scph, lowercase bin in the example above.As long as you name your BIOS files in this format: scph#.bin(#'s are a placeholder), Retroarch's Beetle HW PSX core will work alongside DuckStation.BIOS files for Retroarch's Beetle HW PSX core are shared with DuckStation in Emulation/bios (no subfolders).ROM files for Retroarch's Beetle HW PSX core are shared with DuckStation in Emulation/roms/psx.Launch the emulator from Steam after adding it to Steam via the Emulators parser in Steam ROM Manager.Launch the script from Emulation/tools/launchers, duckstation.sh.Launch DuckStation from the Applications Launcher (Steam Deck icon in the bottom left of the taskbar).Launch the emulator from Steam after adding it via the Emulators parser in Steam ROM Manager.Run Update Emulators & Tools in EmuDeck.Through the Update your Emulators & Tools section on the Manage Emulators page in the EmuDeck application.In Dolphin (file manager), click the hamburger menu in the top right, click Show Hidden Files to see these folders. config, etc.) at the beginning are hidden by default. If you installed on your internal SSD, your path may be /home/deck/Emulation/roms/. If you installed on an SD Card, your path may be /run/media/mmcblk0p1/Emulation/roms/. correspond to your EmuDeck install location. If you are on a Steam Deck, this folder will be named /home/deck (you will likely not see deck in the file path when navigating using the file manager). Some emulator configuration files will be located on the internal SSD as listed below. These file locations apply regardless of where you chose to install EmuDeck (to your internal SSD, to your SD Card, or elsewhere). System Models and PSX BIOS have matching names.Refer to:, for a full list of PSX bios.~/.var is an invisible folder by default.Save States: Emulation/saves/duckstation/states.Saves: Emulation/saves/duckstation/saves.Required BIOS (Example set, one per region - US, Europe, Japan): scph5500.bin, scph5501.bin, scph5502.bin.DuckStation will not be able to find your bios files if they are in a folder. Do not make or use a PSX, PS1, or any sort of folder here. IMPORTANT: Files go directly in this folder.To launch your ROMs in game mode, use Steam ROM Manager and use one of the following parsers to play your PlayStation 1 ROMs: Read the Configuration section to learn more about DuckStation and its folder locations. Place your BIOS directly in Emulation/bios. How to Roll Back DuckStation to an Older VersionĭuckStation is a fairly straight-forward emulator to set up.How to Optimize Storage (Compression Tool).Configuring DuckStation to work alongside Retroarch's Beetle HW PSX core.How to Launch DuckStation in Desktop Mode.Third Party Emulation (Decompilations and Games)ĭuckStation is a Sony Playstation 1 emulator. Rosalie's Mupen GUI (Nintendo 64) (Standalone) PPSSPP (PlayStation Portable) (Standalone) How to Roll Back DuckStation to an Older Version How to Optimize Storage (Compression Tool) Cubeb initializes just fine (logs say it uses the pulse backend).How to Launch DuckStation in Desktop ModeĬonfiguring DuckStation to work alongside Retroarch's Beetle HW PSX core They should be removed when this is solved (and Duckstation's one is outdated).ĭolphin should experience the same issue, but it doesn't. There are comments on both their respective default.nix about this issue. I have no idea what happened that made it work. On Duckstation the problem was even worse, the Cubeb audio backend didn't work on the Qt interface either. The issue isn't new, it's probably there from the very beginning. Launch a game from the SDL interface ( citra /path/to/game or duckstation-nogui /path/to/game).You don't have to change any settings, the audio backend is already Cubeb.(Do not confuse the SDL interface with the SDL audio backend!) Steps To Reproduce Strangely, this issue affects only the SDL interface: the emulators also have a Qt interface, and there is no issue there. Launch a game with this backend, and there will be no audio.īoth emulators also have an SDL audio backend that works, but Cubeb is the default one. Cubeb is an audio backend often used in emulators, and it doesn't work on two specific emulators: Citra and Duckstation.
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